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Lego fanart

This is me trying to learn Arnold and Maya shaders.
I got inspired to do vintage promo renders of lego.

Fun exercise and I realized how much subtle detail you need to come closer to realis.
Like uneven plastic molds and finding the correct refraction plays a large role here.

This has nothing to do with lego as a company therefore no Lego logos on the nobs.

Hope it brings you some nostalgia.